
From the article: "James Cameron has estimated that about 40 percent of Fire and Ash is high frame rate. It’s used in all the underwater scenes, as well as for shots that have a lot of lateral motion. As a result, the film seems to switch frame rates constantly. Cameron is a control freak, and he has his reasons for doing things this way, but I kept getting disoriented by the way Fire and Ash appeared to go back and forth between 48 fps and 24 fps. Individual shots presented at different frame rates in the same scene started to feel like they didn’t belong together, almost like we were watching an assembly cut of the film."
by Bullingdon1973
33 Comments
Honestly wish the entire movie was 48 frames. I loved the look of it.
He did this in Way of Water as well and it was incredibly distracting. It took my brain a beat to adjust every time, but it was happening so often during action scenes, it was hard to keep up.
Almost threw up in the beginning of the film.
Took awhile to adjust — never really adjusted fully — but it got better as it went on.
My theater isn’t doing the high frame rate so I’ll be missing out on that (for better or worse?). I do enjoy the 3D in these movies, though.
I noticed it so much I became aware of noticing it *every* time.
Go see the 2D version that’s locked in 24fps. There’s no excuse for this.
At some point, there is such a thing as too much tech. For all of Spielberg’s faults, he can still direct the hell out of a practical action scene. Looking forward to his new one in *Disclosure Day,* as well as that *Bullitt* revival he has stalled at Warner. With *COD* (sadly) going elsewhere, I imagine that’s up next for him.
Alternative theory. Maybe it looks bad because it’s bad.
I wouldn’t know, I refuse to watch it after he conned me out of the price of admission on the second movie.
I honestly thought it was much smoother in this one. He kept it fairly consistent through action scenes. And once you get used to it and past the “this feels like a video game” stage it’s pretty immersive.
Y’all complain too much. I liked it. High frame rate is neat.
It didn’t bother me this time, thought it generally was smoothly done. Especially in comparison to how jarring way of water was.
Someone please explain to me what this means as a viewer ? Im not really understanding the difference.
Honestly, if anyone plays games enough, it feels like a mistake and not intentional. It really makes my brain release some cortisol lol.
didnt notice it at all or even once. does alamo big show present this way?
I watched in IMAX 3D last night and I had NO idea the frame rates were switching. Seamless, beautiful experience from my pov. Didn’t help the movie in a good or bad way.
I didn’t know he was doing it this way, and wondered why the above water scenes looked so stuttery. No wonder. The underwater stuff looks amazing when your eyes adjust, but going back and forth is very noticeable.
The constant switching is insane and it seems random which framerate they use and when
Cameron is really weird on this
Just do the entire movie in HFR, enough l not this BS of switching
Yep I felt it yesterday, it was very weird and jarring.
I’ve just got out of seeing in IMAX 3D, and this was my main grievance. I actually loved the high frame rate but it was so annoying when it was switching, and it would feel like it would switch on cuts from 48 to 24 and then back to 48 again quickly so you never got time to adjust. Should’ve been either completely 48 or all 24. Reminds me a lot of Transformers: The Last Knight with the switching aspect ratios.
I felt like the high frame rate was such a waste. It doesn’t add immersive to me, it looks like a soap opera on day time tv, but more, it feels like wow, there was alot of work put into this movie, but it’s hurting my eyes to try to process all the detail and color and realistic animations at such a high frame rate.
No one’s loves James Cameron’s style of work more than James Cameron
I didn’t notice that, personally. Just to share an alternative anecdote.
It bothered me in Way of Water, but I didn’t mind it in Fire and Ash at all and I’m not sure why the difference. Maybe I just got more used to it?
I thought there was an issue when I was watching it. I loved all the HFR shots and it felt like the other scenes were hitching in comparison.
I can’t tell the difference
Truly didn’t notice when it dropped to 24 fps
1000%
For those who haven’t seen it in HFR, it literally switches back and forth between different shots in a sequence (48fps -> 24fps back and forth). It’s beyond annoying and borderline experience-ruining. For an effect that is supposed to bring you “into” the world, all it does is distance you by flipping back and forth constantly.
I can’t believe Cameron would allow the film to be shown like this – it feels so messy and so incongruous. Either the whole thing (at an HFR screening) should be at 48 fps, or the whole thing should be 24 fps. It’s an insane decision.
Ugh, the HFR was by far my least favourite part of the last one. Disappointing to hear that Cameron is doubling down this time.
I actually think it worked best in this one. I remember it being a bit hard to get used to with Way of Water,but here it felt totally seamless and immersive.
I loved HFR in Way of Water and I’m definitely looking forward for this one.
It was pretty upsetting at first. I didn’t see The Way of Water in HFR, so it was little shocking, but you get used to it pretty quickly.
I’m sorry, people still see 3D movies?
Ruined the show for me , watched it last night. Stick to one frame rate ffs