TLDW: Basically his diagnosis is that the nature of the show's production (appealing to an audience that loves spectacle for its own sake) has kind of trapped the crew in a certain editing, content, and production style which is highly inefficient, with low profit margins, and fairly superficial audience interest. While it has optimized use of algorithms, its presentation is largely undesirable for anyone outside the core demographic, which makes growth beyond its current audience or changing the approach difficult.

    The host concludes that an incongruent Youtuber like him was likely brought in for a wine and dine/consultation session because it's just another aspect of the company's inefficiency.



    by OatSoyLaMilk

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    1. It’s a fascinating video— I was hoping for some discussion about the fact that he was on the junket with the Nostalgia Critic after Dan made a video absolutely ripping that guy apart but alas no!

    2. To stick to the television topic given the sub, Beast Games just feels like a poorly designed show from the top down. Starting with that many contestants means none of the games can be that interesting or varied, hence why the challenges had to be reworked on the fly because they were eliminating too many/too few people and/or not being played as originally expected. And the Beast Team doesn’t seem cut out to run any games they didn’t get from somewhere else. The second season failing to really do anything with the brains vs brawn concept beyond “real life Simon” and “hanging from a rope” really exemplifies that. They just seem to be throwing shit at the wall, both creatively and business-wise, in the desperate hope of optimising algorithm metrics

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